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Home of innovative baseball and exercise physiology/nutrition science mobile gaming entertainment

about
who we are

About MW Entertainment LLC

The company was formed in March 2020

It specializes in episodic television series scripts, feature film scripts, and interactive mobile video game concepts/designs.

The creativity began in 2014 following Matt’s retirement from the US Army.

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about
about

Years of experience

It specializes in episodic television series scripts, feature film scripts, and interactive mobile video game concepts/designs. The creativity began in 2014 following Matt’s retirement from the US Army.

Know More
Our Solutions

A fun, intuitive game that removes “cognitive load” and focuses on the fun!

Tap to play

“Instant” gameplay that is intuitive and easy.

films Production

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video & film maker

World wide explain to you hows this mistaken idea of denouncing pleasure and praising pain

events & awards

More then explain to you hoser this mistaken idea of denouncing pleasure and praising pain

The Problem

  • Mobile baseball games are facsimiles of their HD counterparts,
    with all their complexities and cognitive load.
  • The visceral thrills of baseball are infrequent and fleeting.
  • One simulation game takes about an hour to complete.

The Solution

A fun, intuitive game that removes “cognitive load” and focuses on the fun!

Focus on Fun!

Batting & Pitching

“Snack Size” Gaming

Instantly playable but infinitely replayable.

Our Solutions

A fun, intuitive game that removes “cognitive load” and focuses on the fun!

Tap to play

“Instant” gameplay that is intuitive and easy.

films Production

Sed ut perspiciatis unde omnis iste natus error site accusantium doloremque laudantium

video & film maker

World wide explain to you hows this mistaken idea of denouncing pleasure and praising pain

events & awards

More then explain to you hoser this mistaken idea of denouncing pleasure and praising pain

Market Validation*

170%
Surge in Hyper Casual Games

More Popular Than Ever

8x
More Minutes
A Day**

Apps Are The New Prime Time

3rd
Most Popular App Category

1 in 2 Play Games Weekly

*source: Newzoo Global Games Market 2019
**vs traditional media (e.g. television)

Market Validation Part II

  1. In 2020, the hyper-casual/casual gaming genre produced 31% of all global app downloads*
  2. 6.3 billion total downloads
  3. Mobile Gaming in 2020: US market alone was $77.2 billion dollars**
  4. 12% increase over previous year
  5. Compound Annual Growth Rate (CAGR) for mobile gaming = 12.1%, holding steady through 2026***
  6. Conversely, Consumer Electronics = 3.08% / Restaurant Industry = (- 3.93%)

*Source: Sensor Tower Report, Spring 2021
**Source: Social Peta, Spring 2021
***Source: Stern/NYU Case Study, Jan 2021

+

1.7

Mobile Gamers (Worldwide)

+

95.3

Mobile Revenue (Worldwide)

+

9.9

USA
(Domestic Mkt)

Target Audiences

Accessibility is the highest it’s ever been, with gamers in every demographic.

36.3

Average Age of Mobile Gamer

66%

of the female online population in the U.S. are gamers

Market Size

1.7+ Billion

Mobile Gamers
(Worldwide)

$95.3+ Billion

Mobile Revenue
(Worldwide)

$9.9+ Billion

USA
(Domestic Mkt)

Target Audiences

Accessibility is the highest it’s ever been, with gamers in every demographic.

Average Age of Mobile Gamer(36.3)
52%
the female online population in the U.S. are gamers(66%)
48%

Core Loop

Easy to play, pick up and put down.

Business Model

Multiple revenue channels for every segmentation and player cohort.

Ad Revenue

Rewards > Time

In-app Purchase/Micro-purchase (IAP)

Time > Cost

Subscriptions

Value Conscious

User Retention

Hyper Casual Products Show Sustained Long Term Engagement

Market Comparison

Competitive landscape shows great engagement and revenue opportunities.

Bowmasters

Downloads: 2.3MM+

Annual Revenue: $1.9MM

Hooked Inc.

Downloads: 600K

Annual Revenue: $2.1MM

Sand Ball

Downloads: 24MM+

Annual Revenue: $3.6MM

Meet Our Team

Matthew P. Whiteman
Founder

A 16-year veteran of the armed forces, Matt is also an Amateur Screenwriter.

Claudia C. Whiteman
CFO

A combat veteran from Operation Enduring Freedom, Claudia holds a Master’s Degree in Business.

Sean Whiteman
Creative Director

A classically-trained Pianist, Sean provides instruction privately and publicly.

Patrick Pinto
Marketing Advisor

Advises over 100 clients from the mobile gaming industry to Major League Baseball.

Leonard Tatum
Industry Mentor

Has over a decade of programming and software development experience, with several additional years of developing mobile applications. Leonard has developed and published mobile games focusing on designs in collaboration with their fanbase and communities.

Ryan Kitley
Voiceover Talent

Specializes in television, radio, animation, e-learning, video tutorials, video games, and You Tube.

Visit Website

Financials

Looking for 12 months financing to reach worldwide launch and acquire 1 MM + users worldwide.

$115-125K

Angel Round

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Our Posts

TV & Movie Show

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16 Dec 1995 Awards Movie

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music years

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baby mime arts

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baby mime arts

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mother & Girls

16 Dec 1995 Awards Movie

Free Trial Watch Videos

car & mans

16 Dec 1995 Awards Movie

our testimonials

What people’s say

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Stephen M. Ramos

Ceo & Founder

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Michael J. Valdez

Manager

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Michael J. Valdez

Ceo & Founder

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